Stardew ValleyRated
Important: photosensitivity / seizure warning
Flashing or strobe effects (Mines and combat): Bomb flashes. The 'Show Flash Effects' toggle should cover them (Stardew Wiki), but on the Stardew forum a player with epilepsy reported bomb flashes, and the developer's reply asked whether bombs were affected by the setting. Still checking: Make sure the toggle really suppresses bomb flashes on every platform. Seizure risk. Source
If your child has epilepsy or is sensitive to flashing lights, please talk to your doctor and preview this part of the game yourself. See also general photosensitivity information.
At a glance
| Platforms | Linux, Macintosh, Nintendo Switch, PS Vita, PlayStation 4, Windows PC, Xbox One (src: ESRB); also iOS, Android (src: FGD) |
|---|---|
| ESRB rating | E10+ (ESRB record) |
| Ways to play | Single-player; local & online co-op (verify) |
First 10 minutes
Before playing, go to Options > Graphics and untick 'Show Flash Effects' (Stardew Wiki). Treat the mines as optional (Steady Strides). Remember the game only saves when you go to bed, so plan to stop at the end of an in-game day (Stardew Wiki). Nobody on our team has played the opening yet.
Good to know: A community mod ('A Less Flashy Stardew', PC only) can remove more animations: https://www.nexusmods.com/stardewvalley/mods/10531
Sensory scale
Each item is scored from 0 to 3: 0 = None; 1 = Mild, or can be turned off; 2 = Frequent; 3 = Intense and can’t be avoided. “Not enough info yet” means we couldn’t find good evidence, so we didn’t guess. For “Ease of stopping”, a higher score means it’s harder to stop.
Mode: Farming and town life
| What we check | Score | Why |
|---|---|---|
| Flashing or strobe effects | 1 of 3 | Lightning flashes, but the 'Show Flash Effects' toggle (Options > Graphics) turns them off. Source for Flashing or strobe effects, Farming and town life |
| Sudden loud sounds | Not enough info yet | No source on sudden loud sounds. FGD lists Balance Audio Levels. Source for Sudden loud sounds, Farming and town life |
| Timers or time pressure | 1 of 3 | An in-game clock runs every day and you pass out at 2:00 AM (Stardew Wiki: Saves). FGD lists Low Pressure (no time-limited tasks). Source for Timers or time pressure, Farming and town life Still checking: Check what passing out costs. |
| Failure and losing | Not enough info yet | No source on failure states in farming. Source for Failure and losing, Farming and town life |
| Difficulty spikes | Not enough info yet | No source. FGD documents no difficulty features. Source for Difficulty spikes, Farming and town life |
| Scary content and jump scares | Not enough info yet | No source on scary content outside the mines. Source for Scary content and jump scares, Farming and town life |
| Screen motion and camera speed | 1 of 3 | Screen shake has its own intensity slider (teemo.dev). FGD lists No Screen Shake as an option. Source for Screen motion and camera speed, Farming and town life |
| Competition and online strangers | 1 of 3 | Online co-op is optional (FGD: up to 4 online). ESRB: Users Interact (Switch). Source for Competition and online strangers, Farming and town life |
| Ease of stopping | 2 of 3 | Saves only at the end of an in-game day. Quitting earlier loses that day's progress (Stardew Wiki: Saves). Source for Ease of stopping, Farming and town life |
| Reading load and text speed | 1 of 3 | FGD: Moderate Reading. Subtitles are good but much other text is very small. Source for Reading load and text speed, Farming and town life Still checking: We mapped FGD's 'Moderate Reading' to 1. Please confirm. |
Mode: Mines and combat
| What we check | Score | Why |
|---|---|---|
| Flashing or strobe effects | 1 of 3 | Bomb flashes. The 'Show Flash Effects' toggle should cover them (Stardew Wiki), but on the Stardew forum a player with epilepsy reported bomb flashes, and the developer's reply asked whether bombs were affected by the setting. Source for Flashing or strobe effects, Mines and combat Still checking: Make sure the toggle really suppresses bomb flashes on every platform. Seizure risk. |
| Sudden loud sounds | Not enough info yet | No source on sudden loud sounds. FGD lists Balance Audio Levels. Source for Sudden loud sounds, Mines and combat |
| Timers or time pressure | 1 of 3 | An in-game clock runs every day and you pass out at 2:00 AM (Stardew Wiki: Saves). FGD lists Low Pressure (no time-limited tasks). Source for Timers or time pressure, Mines and combat Still checking: Check what passing out costs. |
| Failure and losing | Not enough info yet | No source on what happens when you pass out in the mines. Source for Failure and losing, Mines and combat |
| Difficulty spikes | Not enough info yet | No source. Source for Difficulty spikes, Mines and combat |
| Scary content and jump scares | 2 of 3 | You fight monsters with weapons (Common Sense Media). Steady Strides: the mines and combat can be too intense for some kids. Source for Scary content and jump scares, Mines and combat Still checking: Combat intensity is filed under 'scary'. Please confirm the score. |
| Screen motion and camera speed | 1 of 3 | Screen shake has its own intensity slider (teemo.dev). FGD lists No Screen Shake as an option. Source for Screen motion and camera speed, Mines and combat |
| Competition and online strangers | 1 of 3 | Online co-op is optional (FGD: up to 4 online). ESRB: Users Interact (Switch). Source for Competition and online strangers, Mines and combat |
| Ease of stopping | 2 of 3 | Saves only at the end of an in-game day. Quitting earlier loses that day's progress (Stardew Wiki: Saves). Source for Ease of stopping, Mines and combat |
| Reading load and text speed | 1 of 3 | FGD: Moderate Reading. Subtitles are good but much other text is very small. Source for Reading load and text speed, Mines and combat Still checking: We mapped FGD's 'Moderate Reading' to 1. Please confirm. |
Concerns to check
Mines/combat can be too intense for some kids (per source); day timer
Combat or enemiesTimers or time pressure
Where to buy
Sources
- Steady Strides ABA (autism Switch guide)
- ESRB rating record
- Family Gaming Database accessibility report
- Common Sense Media review
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